
A final complaint is that there simply isn’t the same sense of speed during swinging that has been present in previous games. If only the game stopped trying to get in the way. This is the greatest part of the Spider-Man experience. Listening to the sounds of the city fade away as the player guides Spidey ever higher only to dive back in at the call of a siren or gunfire is indeed part of the total immersion package. The ol’ Web-Head is beautifully animated as he spins, twirls, flips and dances his way across the New York skyline. Once they do, the swinging is still the most exhilarating part of the game. Players who've been keeping up with Spidey’s digital adventures should adjust fine, but it may take a few trips around the city for lesser experienced swingers to become acclimated. The camera issues are compounded by the fact that there is a bit more of a learning curve to the web-swinging. Be prepared to look through Spidey’s legs and midsection, or just in the completely wrong direction during any fast-flying tight-turning situations. First, the camera often refuses to be the player’s friend. That’s what these games are for, surely they got that right…right? It’s not so much that they got that part right, but it is definitely the part they got the least wrong as yes, zipping around New York can be an absolute blast with a couple caveats to note. It’s just disappointing as a fan to expect this as the most basic aspect of the game’s overall presentation, only to be met with the community theater version.Ĭhanging gears to something a little more positive, most players love having the freedom to web-shoot their way across the open city in acrobatic style, going for the occasional wall-sprint, and swan diving off various skyscrapers only to shoot another web at the last second and swing away. Activision may need to ask Kevin Spacey to share some of that Call of Duty money if it means getting Andrew Garfield and Dane DeHaan in a recording studio for a little voice-over work.

The amazing spider man game pc web shoot movie#
First of all, as an industry, aren't we past having a game that is tied to a movie but features none of the actual actors doing voice work and has character models that would maybe pass for the actors’ stunt doubles? If the player is being told that this is the movie tie-in, they expect at the very least to see and hear the actors and actresses that are in the movie. Ten years ago.īut there are those who love nostalgia, so let’s get into the real reasons why this web doesn't stick this time around. They've not so much created a game, as they have a time machine that only goes back to 2004 and only lets the player get a hollow version of the feeling of playing that game from the past since it’s no longer exciting due to having already played it before. It seems they were very nostalgic for that game since the new game almost completely lifts the ten-year-old design document straight from it: Let Spidey swing around in an open world, stop some crimes, save some civilians and complete missions that tell a story that only vaguely references the film it’s based on. So what went wrong here? Perhaps Beenox remembered that the 2004 version of Spider-Man 2 is widely regarded as one of the first steps in the right direction of not only the character but for licensed video games in general. Whatever the case, players who pick up this game are left with a Spider-Man experience that is only “amazing” in its ability to be absolutely mediocre.

Or perhaps they were too busy oiling up the Skylanders: Trap Team money machine they've been tasked with maintaining. Perhaps that’s exactly what they tried to do with The Amazing Spider-Man 2 because something went horribly wrong here. With a handful of Spider-Man games under their belt like Spider-Man: Edge of Time and Spider-Man: Shattered Dimensions, or even the previous movie tie-in, it stands to reason that developer Beenox should be able to shoot a quality web game out of their… well, you know where webbing comes from… with their eyes closed. Read on to find out whether this game does live up to the “amazing” label or if it’s just amazingly disappointing.


Now, veteran Spidey developer Beenox is back with movie tie-in The Amazing Spider-Man 2 in an attempt to deliver a blockbuster gaming experience to rival the one movie-goers have been having at the theater. Indeed, their quality features the same up and down pattern with which the webbed one traverses New York City. His video game legacy however, hasn't always been characterized by those same positive descriptors. Throughout his illustrious crime-fighting career on the comic page, Spider-Man has been described by numerous adjectives.
